소개 및 설명
description of the game from LudoArt:
Chicago, 1925. It is the time of Prohibition. 4 opposing gangs, each with 9 gangsters want to bring the city under their control. By playing out rows, each of which consist of 6 gangsters, players try to gain a majority through their most valuable gangsters. But careful! To gain powerful positions, sometimes sharpshooting is needed. The goal of the game is to become the most powerful of all, Al Capone. Tactics, strategy and cold-bloodedness will be required if you want to be celebrated as the boss of bosses in this game.
What gives the game its flair, apart from the real metal munitions, is the deft touch of the illustrator as well as court artist Robert Nippoldt. From corrupt mayor William Hale "Big Bill" Thompson to Boss of Bosses Al "Scarface" Capone, all of the major gangsters of this lead-filled time are represented. The well-known portraits are taken from the eponymous book "Gangster. The Bosses of Chicago" by Robert Nippoldt, and give the game a sheen of authenticity. The book has received awards from the German Designer Club, Buchkunst Fund as well as the Red Dot Design Award 2006.
Expanded by: Gangster: Der Clou.
Chicago, 1925. It is the time of Prohibition. 4 opposing gangs, each with 9 gangsters want to bring the city under their control. By playing out rows, each of which consist of 6 gangsters, players try to gain a majority through their most valuable gangsters. But careful! To gain powerful positions, sometimes sharpshooting is needed. The goal of the game is to become the most powerful of all, Al Capone. Tactics, strategy and cold-bloodedness will be required if you want to be celebrated as the boss of bosses in this game.
What gives the game its flair, apart from the real metal munitions, is the deft touch of the illustrator as well as court artist Robert Nippoldt. From corrupt mayor William Hale "Big Bill" Thompson to Boss of Bosses Al "Scarface" Capone, all of the major gangsters of this lead-filled time are represented. The well-known portraits are taken from the eponymous book "Gangster. The Bosses of Chicago" by Robert Nippoldt, and give the game a sheen of authenticity. The book has received awards from the German Designer Club, Buchkunst Fund as well as the Red Dot Design Award 2006.
Expanded by: Gangster: Der Clou.
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